Essential Motions
Till Character
Land beside a visible character with t and T.
Till motions stop one character before a forward match or one after a backward match. This is often exactly the boundary an operator needs.
Use t, T, and ; in the editor beside this lesson. The challenge proves it once; Practice is a timed run against the clock.
Keys in this lesson
- t
- Stop just before the next occurrence of a character
- T
- Stop just after the previous occurrence of a character
- ;
- Repeat the last f, F, t, or T on this line
Practice against the clock.
The challenge proves completion once. Practice is a timed run of 15 goals — beat par, then beat your own best time. Every completed goal saves locally.